I dabble in Godot. This site will get updated as I want to track my progress.
2025 February 23th - End of Brackeys Game Jam
2025 February 22th - tbd.
2025 February 21th - tbd.
2025 February 20th - tbd.
2025 February 19th - tbd.
2025 February 18th - Brackeys Game Jam, creating a GDD to get an overview, analyzing methods to increase replayability.
2025 February 17th - Brackeys Game Jam, prototyping, tackling designchoices.
2025 February 16th - Brackeys Game Jam, creating and sketching game ideas based on the theme "Nothing can go wrong...".
2025 February 15th - Creating logos, itch.io page and devlog.
2025 February 14th - Brackeys 3D Tutorial, setting up a level with imported assets.
2025 February 13th - Brackeys 3D Tutorial. 3D greyboxing and player controller. Tutorial video.
2025 February 11th - GameDev.tv 3D Tutorial. Basic player controller.
2025 February 09th - GameDev.tv 3D Tutorial. Setting up a scene, collisions with meshes in 3D.
2025 February 04th - Playtest Feedback for an indie game.
2024 November 14th - Worked through a 3D Zenva tutorial.
2024 October 10th - Preloading and instancing.
2024 September 08th - Brackeys Game Jam, theme "calm before the storm". Simple prototype.
2024 August 23rd - Solo Dev Game Jam, theme "Two Button Controls". Simple prototype.
2024 August 16th - GMTK Game Jam, first gamejam, theme "build to scale". Unfinished, but learned a lot.
2024 July 17th - PirateSoftware Game Jam, theme "Shadows and Alchemy", first proper GDD, functional prototype, but base mechanic didn't work because of missing shader experience. Left the jam.
2024 - Worked through clearcodes and brackeys godot tutorials (can recommend).
- Brackeys Tutorial
- Clear Code Tutorial
Contact: alpiv404@gmail.com